KINGPIN: LIFE OF CRIME CUSTOM MAP README By Willdeharp The Ender
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Title:			Team Checkmate
Filename:			team_checkmate
..zip contents:		team_checkmate.bsp, readme, about 10 textures which are mostly exact copies
			 of others
Artist:			Willdeharp The Ender
Homepage:			None. VISIT POISONVILLE.NET
e-mail:			willdeharp2@hotmail.com (i rarely check it, dont send hate mail)
Game Mode:		Bagman
Date:			25/11/02
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MAP DETAILS
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A giant floating chessboard, now in bagman, much bigger than the last few, with four giant chess pieces
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Single Player:		No (0 respawn points)
Deathmatch:		No (0 respawn points)
Bagman:			Yes (26 team respawn points)
Info Player Starts:		1
Difficulty Settings:		Not Applicable in BM
Suggested Player Load:		12-26
New Textures/Sounds:		about 10
CD Track #:		None
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Construction Details
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Base Map Used:		None
Credits For Prefabs:		None
Editor Used:		QERadiant (Radiant 1.1 xatrix beta build 156x)
Utilities Used:		None (to my knowledge)
Known Bugs:		None, tell me about any
Compile Machine:		Pentium 4 2.4Ghz, 512Mb Ram, 50 GB HD
Comilation Time:		a couple of weeks

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Special Information Or Instructions
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Filled with chess piece textures and wierd sourceless lighting (it is not a realistic idea
anyway, a giant floating chessboard), r speeds get up to 1600, epoly is never too bad.


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Credits
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Mr. Damage		For help throughout the checkmate series.
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Legal Information
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This map may NOT be used as a base to a new map.
This map may be distributed as long as the UNmodified readme is included
It must be distributed only with the UNmodified readme and as long as it
is not distributed commercially (in this document meaning sold)

In other words, dont sell it, or give it away with an unmodified readme.

A copyright 1998-1999 of Xatrix. All rights reserved
